Tickets 113–147: architecture, production & animations

June 14, 2026

A large batch of work covering roughly three phases: getting the codebase modular enough to work on in slices, overhauling the production system and placement UX, and making turn resolution visible through an event log and unit animations.

Server architecture & API

Client modernization

Production system & placement UX

UI/UX polish

Resolution, event log & animations